Texture Map for the 3D Globe Game
Country Boundaries Without Country Names
The graphic for the Globe Game
maps countries of the earth around a sphere.
Players seek each country while playing the game.
Nations don't display names. Players
are encouraged to know the location of countries on the globe.
The Globe Game
includes Chad, Canada, Norway,
China, Argentina, Brazil, Mexico, Iraq, Japan,
India, the USA, Austraila, Sweden,
Mali, Ethiopia, Nigeria,
Senegal, Kazakhstan, Russia,
and South Africa.
The graphic for the Globe Game
maps countries of the earth around a sphere.
Globe Image Map
The globe texture map was modified from
File:Gdp per capita ppp world map.PNG
available on commons.wikimedia.org
with the GNU Free Documentation License.
Seven Thunder Software simplified and modified the image to
use with the Globe Game
.
Image Copyright
Permission is granted to copy, distribute and or modify the globe texture map under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License
Create 3D Games
Book Two in the Series, Learn WebGL
The e-book,
Create 3D Games
,
teaches how to make two similar 3D games, with WebGL.
The first game, 3D Globe Game
,
demonstrates a range of concepts useful for Web developers. Concepts include efficiency, responsive Web design, and optimization.
Learn to create the Globe Game
where players answer twenty questions to find countries on the globe.
The 3D Biplane Game
,
displays a biplane aircraft. Find parts on the airplane.
The Biplane Game
reuses and reinforces concepts explained with the Globe Game
.
The Biplane Game
also demonstrates how to use the book's software to make your own games.
The book's games run on mobile devices and desktops. Devices such as cell phones, mobile phones including Androids, iPhones, and Windows Phones, benefit from optimization techniques discussed in the book. Optimization techniques allow games to download and run quickly.